The division 2 builds
15-25m: +10% Critical Hit Damage (CHD) and 10% Critical Hit Chance (CHC)Īs you can see, if you have 3 people running this mask and each enter a room and shoot a target at the above ranges, your whole team now have an additional 35% CHD and 35% CHC.This build is made to run with other players also using the Coyote’s mask (is still very effective running solo though), so that we can obtain 3 x stacks of the different bonuses this mask offers: This is the first build I have to show you. Knee Pads: Overlord Armaments – “Fox’s Prayer”.Gloves: Petrov Defense – “Contractor’s Gloves”.Chest Piece: Providence Defense – “The Sacrifice”.Backpack: Providence Defense – Vigilance.The idea here is to show you that two very similar approaches can achieve very different things whilst still reaching the same end goal.ĭon’t be disillusioned though, the gods of RNG still have the final say in your build, however there are a few tricks I have up my sleeve that I’ll share with you to help you refine your farming processes to enable you to get the gear pieces you need for your critical hit builds with decent stat rolls. However, I’ve removed a bunch of variables and created a “cookie cuter” version to get you going.īelow you will find two builds, one that is far from optimized, and another that is starting to hit the desired stat peaks. The answer to this question isn’t straight forward, as there are a lot of variables that come into the mix. One of the main questions I get asked is “ How do I make a Critical Hit build?“. Hi Agents, today we are bringing you something a bit different.